The Legend of Zelda: Breath of the Wild has voice acting. That much was revealed during the most recent trailer. Now we have it from Producer Eiji Aonuma that every cutscene in the game has voice acting.
The word comes from French outlet Game Kult, and the translation via Google Translate is pretty rough. However, it’s clear that Aonuma says that every cutscene, despite Link’s silence, features voice work.
“In fact, we had gone to double only the major cut-scenes at the start. Characters that speak really in this kind of scenes but not in the rest of the game, it may sound weird but in practice, it is not disturbing. Until now, we did not duplicate the other characters because Link never talks and it seemed odd that everybody speaks vocally except him. But since Breath of the Wild contains a large number of cut-scenes , it has been decided to use dubbing actors for all sequences.”
This is a major change for Zelda
For The Legend of Zelda in the modern age of video games, voice acting has been one of the franchise’s most elusive features. I can remember people looking at Twilight Princess and Skyward Sword with a measure of disdain over the fact that, in spite of its contemporaries, the game was still delivered with dialogue in text.
Now, it’s never bothered me, but I do enjoy the idea of voice work. It’ll be a mix of written text and voice, sort of like what we see in Yakuza games or Persona. It works really well there.
The Legend of Zelda: Breath of the Wild will launch on March 3, 2017.