Crystal Dynamics rebooted Tomb Raider in 2013. The new Lara Croft was better written, and a lot of that comes thanks to Lead Writer Rhianna Pratchett. She worked on both Tomb Raider and Rise of the Tomb Raider, two tremendous games.
In a flurry of tweets from Crystal Dynamics and Pratchett herself, her departure was officially announced. First, here’s the tweet and a bit of a blurb from Crystal Dynamics.
CrystalD & @Rhipratchett are announcing that Rhianna is off to pursue new adventures apart from Tomb Raider. The entire team thanks her! pic.twitter.com/q55E7yDl9z
— Tomb Raider (@tombraider) January 3, 2017
Next comes Pratchett with a quip and a goodbye.
So, I’m packing up my climbing axe plus a little venison jerky for the road, and bidding a fond farewell to Lara. Onwards to new adventures!
— Rhianna Pratchett (@rhipratchett) January 3, 2017
But, I like to think we did some good things. Maybe shifted the gaming landscape a wee bit. And that feels damn good.
— Rhianna Pratchett (@rhipratchett) January 3, 2017
It’s safe to say Tomb Raider was made better by Pratchett
Before the reboot, Tomb Raider had become a mess of offshoots and remasters that felt pretty poor compared to the original source material. Then Crystal Dynamics (and Pratchett) stepped up and started fresh with Lara Croft.
I like the Tomb Raider series a whole lot more today than the years leading up to 2013, I know I can say that for a fact. Hopefully, whatever Pratchett hits next will be just as good.